| Set (Required) |
CameraInstruction::SetInstruction |
0 |
|
CameraInstruction::SetInstruction
| Field Name |
Type |
Field Index |
Description |
| preset (Required) |
uint32 |
0 |
|
| ease (Required) |
CameraInstruction::SetInstruction::EaseOption |
1 |
|
CameraInstruction::SetInstruction::EaseOption
| Field Name |
Type |
Field Index |
Description |
| type (Required) |
uint8 |
0 |
|
| time (Required) |
float |
1 |
|
|
| pos (Required) |
CameraInstruction::SetInstruction::PosOption |
2 |
|
CameraInstruction::SetInstruction::PosOption
| Field Name |
Type |
Field Index |
Description |
| Pos (Required) |
Vec3 |
0 |
|
Vec3
| Field Name |
Type |
Field Index |
Description |
| X (Required) |
float |
0 |
|
| Y (Required) |
float |
1 |
|
| Z (Required) |
float |
2 |
|
|
|
| rot (Required) |
CameraInstruction::SetInstruction::RotOption |
3 |
|
CameraInstruction::SetInstruction::RotOption
| Field Name |
Type |
Field Index |
Description |
| x (Required) |
float |
0 |
|
| y (Required) |
float |
1 |
|
|
| facing (Required) |
CameraInstruction::SetInstruction::FacingOption |
4 |
|
CameraInstruction::SetInstruction::FacingOption
| Field Name |
Type |
Field Index |
Description |
| pos (Required) |
Vec3 |
0 |
|
Vec3
| Field Name |
Type |
Field Index |
Description |
| X (Required) |
float |
0 |
|
| Y (Required) |
float |
1 |
|
| Z (Required) |
float |
2 |
|
|
|
| view_offset (Required) |
CameraInstruction::SetInstruction::ViewOffsetOption |
5 |
|
CameraInstruction::SetInstruction::ViewOffsetOption
| Field Name |
Type |
Field Index |
Description |
| x (Required) |
float |
0 |
|
| y (Required) |
float |
1 |
|
|
| entity_offset (Required) |
CameraInstruction::SetInstruction::EntityOffsetOption |
6 |
|
CameraInstruction::SetInstruction::EntityOffsetOption
| Field Name |
Type |
Field Index |
Description |
| entity_offset_x (Required) |
float |
0 |
|
| entity_offset_y (Required) |
float |
1 |
|
| entity_offset_z (Required) |
float |
2 |
|
|
| default (Required) |
boolean |
7 |
|
| removeIgnoreStartingValuesComponent (Required) |
boolean |
8 |
|
|
| Clear (Required) |
boolean |
1 |
|
| Fade (Required) |
CameraInstruction::FadeInstruction |
2 |
|
CameraInstruction::FadeInstruction
| Field Name |
Type |
Field Index |
Description |
| Time (Required) |
CameraInstruction::FadeInstruction::TimeOption |
0 |
|
CameraInstruction::FadeInstruction::TimeOption
| Field Name |
Type |
Field Index |
Description |
| Fade In Time (Required) |
float |
0 |
|
| Hold Time (Required) |
float |
1 |
|
| Fade Out Time (Required) |
float |
2 |
|
|
| Color (Required) |
CameraInstruction::FadeInstruction::ColorOption |
1 |
|
CameraInstruction::FadeInstruction::ColorOption
| Field Name |
Type |
Field Index |
Description |
| Red (Required) |
float |
0 |
|
| Green (Required) |
float |
1 |
|
| Blue (Required) |
float |
2 |
|
|
|
| Target (Required) |
CameraInstruction::TargetInstruction |
3 |
|
CameraInstruction::TargetInstruction
| Field Name |
Type |
Field Index |
Description |
| Target Center Offset (Required) |
Vec3 |
0 |
|
Vec3
| Field Name |
Type |
Field Index |
Description |
| X (Required) |
float |
0 |
|
| Y (Required) |
float |
1 |
|
| Z (Required) |
float |
2 |
|
|
| Target Actor ID (Required) |
int64 |
1 |
|
|
| RemoveTarget (Required) |
boolean |
4 |
|
| FieldOfView (Required) |
CameraInstruction::FovInstruction |
5 |
|
CameraInstruction::FovInstruction
| Field Name |
Type |
Field Index |
Description |
| Field of View (Required) |
float |
0 |
|
| FOV Ease Time (Required) |
float |
1 |
|
| FOV Ease Type (Required) |
string |
2 |
|
Enum Values:
| Index |
Value |
| 0 |
linear |
| 1 |
spring |
| 2 |
in_quad |
| 3 |
out_quad |
| 4 |
in_out_quad |
| 5 |
in_cubic |
| 6 |
out_cubic |
| 7 |
in_out_cubic |
| 8 |
in_quart |
| 9 |
out_quart |
| 10 |
in_out_quart |
| 11 |
in_quint |
| 12 |
out_quint |
| 13 |
in_out_quint |
| 14 |
in_sine |
| 15 |
out_sine |
| 16 |
in_out_sine |
| 17 |
in_expo |
| 18 |
out_expo |
| 19 |
in_out_expo |
| 20 |
in_circ |
| 21 |
out_circ |
| 22 |
in_out_circ |
| 23 |
in_bounce |
| 24 |
out_bounce |
| 25 |
in_out_bounce |
| 26 |
in_back |
| 27 |
out_back |
| 28 |
in_out_back |
| 29 |
in_elastic |
| 30 |
out_elastic |
| 31 |
in_out_elastic |
|
| Field of View Clear (Required) |
boolean |
3 |
|
|
| Spline (Required) |
CameraInstruction::SplineInstruction |
6 |
|
CameraInstruction::SplineInstruction
| Field Name |
Type |
Field Index |
Description |
| totalTime (Required) |
float |
0 |
|
| type (Required) |
uint8 |
1 |
|
| curve (Required) |
array<Vec3> |
2 |
|
Vec3 (Array Item)
| Field Name |
Type |
Field Index |
Description |
| X (Required) |
float |
0 |
|
| Y (Required) |
float |
1 |
|
| Z (Required) |
float |
2 |
|
|
| progressKeyFrames (Required) |
array<Vec2> |
3 |
|
Vec2 (Array Item)
| Field Name |
Type |
Field Index |
Description |
| X (Required) |
float |
0 |
|
| Y (Required) |
float |
1 |
|
|
| rotationOption (Required) |
array<CameraInstruction::SplineInstruction::SplineRotationOption> |
4 |
|
CameraInstruction::SplineInstruction::SplineRotationOption (Array Item)
| Field Name |
Type |
Field Index |
Description |
| Key frame values (Required) |
Vec3 |
0 |
|
Vec3
| Field Name |
Type |
Field Index |
Description |
| X (Required) |
float |
0 |
|
| Y (Required) |
float |
1 |
|
| Z (Required) |
float |
2 |
|
|
| Key frame times (Required) |
float |
1 |
|
|
|
| AttachToEntity (Required) |
CameraInstruction::AttachToEntityInstruction |
7 |
|
CameraInstruction::AttachToEntityInstruction
| Field Name |
Type |
Field Index |
Description |
| Entity Actor ID (Required) |
int64 |
0 |
|
|
| DetachFromEntity (Required) |
boolean |
8 |
|