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MotionPredictionHintsPacket (157)

It is essentially a SetActionMotionPacket with a bool indicating if the actor was on the ground at the time the packet is sent or not.
This is from the server when spatial optimizations are enabled and the server does not send a spatial update.
Field Name Type Field Index Description
mRuntimeId (Required) ActorRuntimeID 0 Id of moving actor

ActorRuntimeID

Field Name Type Field Index Description
Actor Runtime ID (Required) varuint64 0
mMotion (Required) Vec3 1 Position delta

Vec3

Field Name Type Field Index Description
X (Required) float 0
Y (Required) float 1
Z (Required) float 2
mOnGround (Required) boolean 2 Not falling / jumping