← Back to Index
MultiplayerSettingsPacket (139)
Syncs multiplayer settings
This is used by EDU for joining players and removing players from your session,
the settings (there is only one) is an enum for enabling/disabling/refreshing multiplayer join codes.
Starts on the client, and a response to the client is issued from the server.
| Field Name |
Type |
Field Index |
Description |
| PacketType (Required) |
varint32 |
0 |
|
Enum Values:
| Index |
Value |
| 0 |
EnableMultiplayer |
| 1 |
DisableMultiplayer |
| 2 |
RefreshJoincode |
|