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RequestChunkRadiusPacket (69)

The client can't just change the view radius without the server's approval, otherwise there could be holes on unrendered area.
This packet is to make sure that the server expands/shrinks first. Additionally for ClientSide Chunk Generation we can send a byte, based on client's hardware capabilities what is the max chunk radius client can handle.
Field Name Type Field Index Description
Chunk Radius (Required) varint32 0
Max ChunkRadius (Required) uint8 1