← Back to Index

ServerPlayerPostMovePositionPacket (16)

Used to send a player's server position to the respective client at the end of movement.
Is currently only used for debug draw. Packets will not be sent if debug draw is not available.
Field Name Type Field Index Description
Pos (Required) Vec3 0

Vec3

Field Name Type Field Index Description
X (Required) float 0
Y (Required) float 1
Z (Required) float 2