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ServerPlayerPostMovePositionPacket (16)
Used to send a player's server position to the respective client at the end of movement.
Is currently only used for debug draw. Packets will not be sent if debug draw is not available.
| Field Name |
Type |
Field Index |
Description |
| Pos (Required) |
Vec3 |
0 |
|
Vec3
| Field Name |
Type |
Field Index |
Description |
| X (Required) |
float |
0 |
|
| Y (Required) |
float |
1 |
|
| Z (Required) |
float |
2 |
|
|