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UpdateBlockSyncedPacket (110)

Used to sync moving blocks with clients so they render correctly
Variation of UpdateBlockSyncedPacket that includes information to sync entities with renderchunk generation. Occasionally when blocks change a sync message is sent and during the change on the dimension, this packet is sent to the client to alert the update flags and sync info at a specific position.
Field Name Type Field Index Description
Block Position (Required) NetworkBlockPosition 0

NetworkBlockPosition

Field Name Type Field Index Description
X (Required) varint32 0
Y (Required) varuint32 1
Z (Required) varint32 2
Block Runtime ID (Required) varuint32 1
Flags (Required) varuint32 2
Layer (Required) varuint32 3
Unique Actor Id (Required) varuint64 4 Id for the Moving Block Actor
Actor Sync Message (Required) varuint64 5