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UpdateBlockSyncedPacket (110)
Used to sync moving blocks with clients so they render correctly
Variation of UpdateBlockSyncedPacket that includes information to sync entities with renderchunk generation. Occasionally when blocks change a sync message is sent and during the change on the dimension, this packet is sent to the client to alert the update flags and sync info at a specific position.
| Field Name |
Type |
Field Index |
Description |
| Block Position (Required) |
NetworkBlockPosition |
0 |
|
NetworkBlockPosition
| Field Name |
Type |
Field Index |
Description |
| X (Required) |
varint32 |
0 |
|
| Y (Required) |
varuint32 |
1 |
|
| Z (Required) |
varint32 |
2 |
|
|
| Block Runtime ID (Required) |
varuint32 |
1 |
|
| Flags (Required) |
varuint32 |
2 |
|
| Layer (Required) |
varuint32 |
3 |
|
| Unique Actor Id (Required) |
varuint64 |
4 |
Id for the Moving Block Actor |
| Actor Sync Message (Required) |
varuint64 |
5 |
|